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ManiaMap.Godot
Procedural generation of metroidvania style maps for Godot .NET.
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This is the complete list of members for LayoutPack, including all inherited members.
| DoorExists(Uid id, Vector2DInt position, DoorDirection direction) | LayoutPack | |
| FindDoorConnection(Uid id, Vector2DInt position, DoorDirection direction) | LayoutPack | |
| GetDoorConnections(Uid id) | LayoutPack | |
| GetLayerCoordinates() | LayoutPack | |
| GetRoomDoors(Uid id) | LayoutPack | |
| GetRoomsInLayer(int z) | LayoutPack | |
| Layout | LayoutPack | |
| LayoutPack(Layout layout, LayoutState state, string settingsPath) | LayoutPack | |
| LayoutPack(Layout layout, LayoutState state, ManiaMapSettings settings=null) | LayoutPack | |
| LayoutState | LayoutPack | |
| RoomConnections | LayoutPack | private |
| RoomDoors | LayoutPack | private |
| RoomsByLayer | LayoutPack | private |
| Settings | LayoutPack |