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ManiaMap.Godot
Procedural generation of metroidvania style maps for Godot .NET.
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This is the complete list of members for LayoutPack, including all inherited members.
DoorExists(Uid id, Vector2DInt position, DoorDirection direction) | LayoutPack | |
FindDoorConnection(Uid id, Vector2DInt position, DoorDirection direction) | LayoutPack | |
GetDoorConnections(Uid id) | LayoutPack | |
GetLayerCoordinates() | LayoutPack | |
GetRoomDoors(Uid id) | LayoutPack | |
GetRoomsInLayer(int z) | LayoutPack | |
Layout | LayoutPack | |
LayoutPack(Layout layout, LayoutState state, string settingsPath) | LayoutPack | |
LayoutPack(Layout layout, LayoutState state, ManiaMapSettings settings=null) | LayoutPack | |
LayoutState | LayoutPack | |
RoomConnections | LayoutPack | private |
RoomDoors | LayoutPack | private |
RoomsByLayer | LayoutPack | private |
Settings | LayoutPack |