ManiaMap.Unity
Procedural generation of metroidvania style maps for Unity.
CellArea2D Member List

This is the complete list of members for CellArea2D, including all inherited members.

Awake() (defined in CellArea2D)CellArea2Dprivate
ColliderCellArea2D
ColumnCellArea
Initialize(int row, int column, RoomComponent room)CellAreaprotected
InstantiateCellArea(int row, int column, RoomComponent room, int cellLayer, LayerMask triggeringLayers)CellAreastatic
InstantiateCellArea2D(int row, int column, RoomComponent room, int cellLayer, LayerMask triggeringLayers)CellArea2Dstatic
OnTriggerEnter2D(Collider2D collision)CellArea2Dprivate
OnTriggerExit2D(Collider2D collision)CellArea2Dprivate
RoomCellArea
RowCellArea