ManiaMap.Unity
Procedural generation of metroidvania style maps for Unity.
DoorComponent Member List
This is the complete list of members for
DoorComponent
, including all inherited members.
_autoAssignCell
(defined in
CellChild
)
CellChild
protected
_autoAssignDirection
(defined in
DoorComponent
)
DoorComponent
private
_cellIndex
(defined in
CellChild
)
CellChild
protected
_code
(defined in
DoorComponent
)
DoorComponent
private
_direction
(defined in
DoorComponent
)
DoorComponent
private
_onInitialize
(defined in
CellChild
)
CellChild
private
_room
(defined in
CellChild
)
CellChild
protected
_type
(defined in
DoorComponent
)
DoorComponent
private
ActiveDoorsByRoom
DoorComponent
private
static
AddToActiveDoors
()
DoorComponent
private
AutoAssign
(RoomComponent room)
DoorComponent
virtual
AutoAssignCell
CellChild
AutoAssignDirection
DoorComponent
Awake
() (defined in
CellChild
)
CellChild
protected
virtual
CellIndex
CellChild
Code
DoorComponent
Column
CellChild
Connection
DoorComponent
Direction
DoorComponent
DoorExists
()
DoorComponent
FindDoor
(Uid roomId, DoorConnection connection)
DoorComponent
static
FindDoorConnection
()
DoorComponent
private
GetMMDoor
()
DoorComponent
Initialize
()
DoorComponent
protected
virtual
IsInitialized
CellChild
OnDestroy
() (defined in
DoorComponent
)
DoorComponent
protected
virtual
OnInitialize
CellChild
RemoveFromActiveDoors
()
DoorComponent
private
Room
CellChild
Row
CellChild
ToRoomId
()
DoorComponent
Type
DoorComponent
Generated by
1.9.2