ManiaMap.Unity
Procedural generation of metroidvania style maps for Unity.
Feature Member List

This is the complete list of members for Feature, including all inherited members.

_autoAssignCell (defined in CellChild)CellChildprotected
_cellIndex (defined in CellChild)CellChildprotected
_name (defined in Feature)Featureprivate
_onInitialize (defined in CellChild)CellChildprivate
_room (defined in CellChild)CellChildprotected
AutoAssign(RoomComponent room)CellChildvirtual
AutoAssignCellCellChild
Awake() (defined in CellChild)CellChildprotectedvirtual
CellIndexCellChild
ColumnCellChild
Initialize()CellChildprotectedvirtual
IsInitializedCellChild
NameFeature
OnDestroy() (defined in CellChild)CellChildprotectedvirtual
OnInitializeCellChild
RoomCellChild
RowCellChild