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    ManiaMap.Unity
    
   Procedural generation of metroidvania style maps for Unity. 
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This is the complete list of members for RoomTemplateResource, including all inherited members.
| _editId (defined in RoomTemplateResource) | RoomTemplateResource | private | 
| _id (defined in RoomTemplateResource) | RoomTemplateResource | private | 
| _name (defined in RoomTemplateResource) | RoomTemplateResource | private | 
| _prefabGuid (defined in RoomTemplateResource) | RoomTemplateResource | private | 
| _prefabPath (defined in RoomTemplateResource) | RoomTemplateResource | private | 
| _serializedText (defined in RoomTemplateResource) | RoomTemplateResource | private | 
| EditId | RoomTemplateResource | |
| GetAssetReference() | RoomTemplateResource | |
| GetMMRoomTemplate() | RoomTemplateResource | |
| Id | RoomTemplateResource | |
| Initialize(RoomTemplate template, string prefabGuid, string prefabPath) | RoomTemplateResource | |
| Name | RoomTemplateResource | |
| OnValidate() (defined in RoomTemplateResource) | RoomTemplateResource | private | 
| PrefabGuid | RoomTemplateResource | |
| PrefabPath | RoomTemplateResource | |
| SerializedText | RoomTemplateResource |