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ManiaMap.Godot
Procedural generation of metroidvania style maps for Godot .NET.
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Contains methods for loading Resources asynchronously. More...
Static Public Member Functions | |
static async Task< T > | LoadAsync< T > (string path, string typeHint="", bool useSubThreads=false, ResourceLoader.CacheMode cacheMode=ResourceLoader.CacheMode.Reuse) |
Loads a Resource from file asynchronously. More... | |
Contains methods for loading Resources asynchronously.
Definition at line 10 of file AsyncResourceLoader.cs.
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static |
Loads a Resource from file asynchronously.
path | The resource path. |
ThreadedResourceRequestException | Thrown if an error occurs while loading. |
T | : | Resource |
Definition at line 17 of file AsyncResourceLoader.cs.