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ManiaMap.Godot
Procedural generation of metroidvania style maps for Godot .NET.
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Classes | |
class | DuplicateInputException |
Raised if a duplicate input name is encountered. More... | |
class | DuplicateNameException |
Raised if a duplicate name is encountered. More... | |
class | MissingInputException |
Raised if an input is missing. More... | |
class | PathDoesNotExistException |
Raised if a path does not exist. More... | |
class | RoomNotInitializedException |
Raised if a room is not initialized when its on ready method is called. More... | |
class | RoomTemplateNotInitializedException |
Raised if a room template has not been initialized. More... | |
class | ThreadedResourceRequestException |
Raised if an error is encountered while loading a resource asynchronously. More... | |