![]() |
ManiaMap.Godot
Procedural generation of metroidvania style maps for Godot .NET.
|
Public Member Functions | |
| string | GetLoadPath () |
| T | Load< T > () |
| PathRef (string uidPath, string resPath) | |
Properties | |
| string | ResPath [get] |
| string | UidPath [get] |
Definition at line 5 of file PathRef.cs.
| PathRef | ( | string | uidPath, |
| string | resPath | ||
| ) |
Definition at line 10 of file PathRef.cs.
| string GetLoadPath | ( | ) |
Definition at line 16 of file PathRef.cs.
| T Load< T > | ( | ) |
| T | : | class |
Definition at line 21 of file PathRef.cs.
|
get |
Definition at line 8 of file PathRef.cs.
|
get |
Definition at line 7 of file PathRef.cs.