![]() |
ManiaMap.Godot
Procedural generation of metroidvania style maps for Godot .NET.
|
Public Member Functions | |
string | GetLoadPath () |
T | Load< T > () |
PathRef (string uidPath, string resPath) | |
Properties | |
string | ResPath [get] |
string | UidPath [get] |
Definition at line 5 of file PathRef.cs.
PathRef | ( | string | uidPath, |
string | resPath | ||
) |
Definition at line 10 of file PathRef.cs.
string GetLoadPath | ( | ) |
Definition at line 16 of file PathRef.cs.
T Load< T > | ( | ) |
T | : | class |
Definition at line 21 of file PathRef.cs.
|
get |
Definition at line 8 of file PathRef.cs.
|
get |
Definition at line 7 of file PathRef.cs.