ManiaMap.Unity
Procedural generation of metroidvania style maps for Unity.
CellActivity.cs
1
namespace
MPewsey.ManiaMapUnity
2
{
6
public
enum
CellActivity
7
{
8
None,
9
Activate
,
10
Deactivate
,
11
Toggle
,
12
}
13
}
MPewsey.ManiaMapUnity
Definition:
ActiveCellsRow.cs:6
MPewsey.ManiaMapUnity.CellActivity
CellActivity
The cell activity.
Definition:
CellActivity.cs:7
MPewsey.ManiaMapUnity.CellActivity.Deactivate
@ Deactivate
Activates a cell.
MPewsey.ManiaMapUnity.CellActivity.Activate
@ Activate
No cell activity change.
MPewsey.ManiaMapUnity.CellActivity.Toggle
@ Toggle
Deactivates a cell.
Packages
ManiaMap.Unity
Scripts
Runtime
CellActivity.cs
Generated by
1.9.2