ManiaMap.Unity
Procedural generation of metroidvania style maps for Unity.
MPewsey.ManiaMapUnity.Drawing Namespace Reference

Classes

struct  FeatureMapTile
 A feature name and the associated map tile. More...
 
class  Gradients
 Contains color gradient creation methods. These are useful for creating onionskin maps. More...
 
class  LayoutMapBase
 The base class for layout maps. More...
 
class  LayoutMapBook
 A component for creating maps of Layout layers. More...
 
class  LayoutTileMap
 A component for drawing a Layout onto a Tilemap. More...
 
class  LayoutTileMapBook
 A component for drawing multiple layers of a Layout onto a Tilemap. More...
 
struct  MapTileKey
 A structure containing map tile type flags and an associated color. More...
 
class  MapTileSet
 Contains the map tiles used to draw maps for a Layout. More...
 
struct  Padding
 A structure for specifying the padding around an object. More...
 
class  TextureUtility
 Contains methods for manipulating textures. More...