ManiaMap.Godot
Procedural generation of metroidvania style maps for Godot .NET.
PathDoesNotExistException.cs
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using
System;
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namespace
MPewsey.ManiaMapGodot.Exceptions
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{
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public
class
PathDoesNotExistException
: Exception
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{
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public
PathDoesNotExistException
(
string
message) : base(message)
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{
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}
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}
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}
MPewsey.ManiaMapGodot.Exceptions.PathDoesNotExistException
Raised if a path does not exist.
Definition:
PathDoesNotExistException.cs:9
MPewsey.ManiaMapGodot.Exceptions
Definition:
DuplicateInputException.cs:4
addons
mpewsey.maniamap
scripts
runtime
exceptions
PathDoesNotExistException.cs
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1.9.2