ManiaMap.Godot
Procedural generation of metroidvania style maps for Godot .NET.
IFeature.cs
1
namespace
MPewsey.ManiaMapGodot
2
{
6
public
interface
IFeature
:
ICellChild
7
{
11
public
string
FeatureName
{
get
; }
12
}
13
}
MPewsey.ManiaMapGodot.ICellChild
The interface for elements tied to an IRoomNode's cell index.
Definition:
ICellChild.cs:7
MPewsey.ManiaMapGodot.IFeature
A feature to associate with a cell.
Definition:
IFeature.cs:7
MPewsey.ManiaMapGodot.IFeature.FeatureName
string FeatureName
The feature name.
Definition:
IFeature.cs:11
MPewsey.ManiaMapGodot
Definition:
AsyncResourceLoader.cs:6
addons
mpewsey.maniamap
scripts
runtime
IFeature.cs
Generated by
1.9.2