![]() |
ManiaMap.Godot
Procedural generation of metroidvania style maps for Godot .NET.
|
A feature to associate with a cell. More...
Properties | |
string | FeatureName [get] |
The feature name. More... | |
![]() | |
bool | AutoAssignCell [get] |
If true, the cell row and column indices will be automatically assigned when auto assign is run. Disable this flag if you wish to control these values manually. More... | |
int | Column [get] |
The cell column index. More... | |
IRoomNode | RoomNode [get] |
The containing room node. More... | |
int | Row [get] |
The cell row index. More... | |
A feature to associate with a cell.
Definition at line 6 of file IFeature.cs.
|
get |
The feature name.
Definition at line 11 of file IFeature.cs.