![]() |
ManiaMap.Godot
Procedural generation of metroidvania style maps for Godot .NET.
|
An entry in a CollectableGroup. More...
Properties | |
| CollectableResource | Collectable [getset] |
| The referenced collectable. More... | |
| int | Quantity [getset] |
The quantity of collectables for distribution throughout a Layout. More... | |
An entry in a CollectableGroup.
Definition at line 10 of file CollectableGroupEntry.cs.
|
getset |
The referenced collectable.
Definition at line 15 of file CollectableGroupEntry.cs.
|
getset |
The quantity of collectables for distribution throughout a Layout.
Definition at line 20 of file CollectableGroupEntry.cs.